Everything that governs the league, in plain language — with every figure read live from the league's current settings.
Warning
Baba Academy's Dictator Ifti sets the rules and regulations, you cannot argue. Dictator's decision is the final decision, even if it goes against the rules.
All amounts are shown in the league's currency, Baba Coins, and are read live from the current settings — the per-season figures below are the ones in force for Season 40. This page is a plain-language explanation; where a rule is enforced by the system, the system is the authority.
Prize money is paid once, at the end of the season, when an admin runs the season payout. Nothing is paid out match by match — your balance moves when the season is settled. Every club is paid for where it finished, for any cup it reached, and for each match it won.
Reaching a final is what pays — clubs knocked out earlier get nothing extra from that cup, though their wins still earn the win bonus below.
50M for every league match won, and for every cup tie won. Draws and defeats pay nothing.
Every player is re-valued once, at the end of the season. The new value is built from two things — where the player finished on the Ballon d'Or leaderboard, and their raw average rating — then adjusted for the two season awards:
New value = position value + rating value + d'Or bonus − Dick'Or penalty
This band uses your raw average rating (plain average of your match ratings), not the shrinkage-weighted score used for the award race.
Both season awards are decided by one number — your Score. It is not a plain average: it is a shrinkage-weighted average, which pulls players with few matches toward the league average until they have played enough for their own form to speak for itself.
Score = (S + C × M) ÷ (N + C)
Because a single lucky match would win it. With a plain average, a player who plays once and scores well finishes above someone who played a full season at a high level — and one bad game would hand out the Dick'Or just as unfairly. Adding C phantom matches at the league average means a small sample barely moves your Score, while a large one moves it a lot. Play more, and your own results increasingly outweigh the phantom ones.
Worked example — with this season's live numbers
Take a player with 2 matches, each rated 1,168 — that's 200 above the current league average of 968. Their plain average is 1,168, but their Score is (2,336 + 10 × 968) ÷ (2 + 10) = 1,001 — barely above average, because 10 phantom matches at 968 outweigh their 2. A player with 20 matches at that same level scores 1,101, much closer to their true form. Same ratings, very different Score — that's the sample size doing its job.
You ask another club for coins. Three things must happen before any money moves: you request it, the lending club accepts, and an admin approves. The lender can decline with a reason, and you can cancel while it is still pending.
Borrowing is not free. Every cash loan carries a fee set by how long you take to repay it — longer terms cost more. The amounts are set per duration rather than by a formula, so read them off the table, not off a rate. The fee is added to what you repay; it is never taken out of the money you are handed.
There are three separate floors, and they do different jobs. Two limit what you may voluntarily commit; the third decides whether you survive the season.
Bankruptcy floor
-1B
Checked at season end
After the prize payout is applied, any club still below this is declared bankrupt. During the season your balance may go anywhere below it — this floor blocks nothing while you play.
Lend-out floor
-300M
Lending cash to another club
You can lend only while handing the coins over leaves you at or above this. It does NOT block fines, fees or repayments.
Bid floor
-300M
Bids + cash lent out, combined
Your balance minus your outstanding bids minus the cash you have lent out must stay at or above this. Combined, so you can't get around it by splitting spending between lending and bidding.
What the floors never block
Fines, player-loan fees, loan repayments, defaults, the entry fee, a name change and admin deductions are costs you owe — none of them are stopped by a floor, and any of them can push you below one. Only the two voluntary commitments above are gated.
Bankruptcy is decided once per season, after the payout — so a season's prize money is your chance to climb back. If it lifts you back to the floor you are safe; if you are still below it, the club is declared bankrupt.
Entering a season costs money and is approved by an admin. You request to join; the admin approves, and the cost is deducted atomically at that moment — with affordability re-checked right then, not when you asked.
Only one season runs at a time. A new season can only start once the previous one is completed and resolved (its Super Cup settled). Seasons from 20 onward run on the match engine; earlier seasons are imported history maintained by an admin.
Bidding on a free agent is blind. You can see who is bidding and your own rank among them, but never anyone else's amount — and they never see yours. Bids are binding and cannot be withdrawn once placed.
A release clause is a true clause: if a rival pays it, the sale happens. The owning club cannot refuse, and there is no negotiation — the player moves and the coins move immediately.
Every match is submitted by both clubs, independently. You send your own view of the result, your two players and their ratings, plus a result screenshot and a stats screenshot (max 5MB each). An admin then approves in two separate streams: the score, which finishes the match and updates the table, and the stats, which records player ratings and settles any loan fees.
Each club may name one squad player as its leader — the player the club is built around. Leaders are protected:
Every figure on this page is read live from the league's settings. If an admin changes a value, it changes here immediately.
Worked example
A player who finishes 3rd on the leaderboard with a raw average of 800 is valued at 110M + 110M = 220M. Had they also won the Ballon d'Or, add 50M for 270M.
The two thresholds are set independently on purpose. The leaderboards are live all season and change as results are approved; the winner is only fixed when an admin confirms it at season end.
You receive every coin you asked for — the fee is on the way back
Nothing is deducted at disbursement. Borrow 500M over a term priced at 20M and the whole 500M lands in your balance — but you repay 520M by the due season: the 500M principal plus the 20M fee. The fee is part of the debt, not a cut of the loan. It is paid to the lending club when you repay — the fee for money of theirs that was tied up for the whole term, and the reason a club has to lend at all. No spending floor blocks it: it is an agreed cost of a loan all three parties signed off, in the same class as a fine or a repayment.
The lending club parts with the principal and nothing else, so what they see before accepting is exactly what they lend and exactly what comes back. Repayments clear the principal first and the fee last.
The fee — and who receives it — is fixed when you REQUEST the loan. If an admin re-prices a duration or changes where fees go afterwards, your agreed terms do not move, and both the lending club and the admin see the same figures before they decide.
Default is collected automatically
When the due season completes, any unpaid remainder is taken from your balance automatically — even if that takes you deep into the red. There is no grace period and no negotiation. That remainder includes the fee: defaulting is never the cheap way out of it. Only what is still outstanding is taken, and the lender is credited the same amount.
You can field a player from another club for a single match. You declare it on your match submission, and the fee is charged when an admin approves the stats — never before.
The fee scales with the player — and with your result
There is no flat loan fee. You pay a percentage of the player's market value, kept inside a floor and a cap — then win the match and you pay that in full; draw or lose and you pay 50% of it. The player's club is credited exactly what you are charged, whichever it is.
When a club receives season-end prize money, the share of it matching outside ownership goes to its shareholders instead of the club. Which prizes are shared is set by an admin, and each type is switched on or off on its own. Nothing outside this list is ever split: transfer fees, loan money, player-loan fees and the Ballon d'Or reward stay entirely with the club.
A club with 40% sold wins 700M of shared prizes
40% is held by other clubs, so 280M goes to shareholders in proportion to their holdings and the club keeps 420M. Shareholders are paid into their main balance. Each prize is divided on its own, so for every prize the club's portion and the shareholders' portion add up to exactly that prize — nothing is created and nothing is lost. Prize money from bdr cup prize, super cup prize, per-win bonus is not counted in this at all.
An admin can change which prizes are shared at any time. A change affects future payouts only — a season already paid out keeps the split it was settled with.
Your share balance cannot be spent directly. To use it, move it into your main balance: a 2% fee is deducted and leaves the economy. Requests of 500M or more need admin approval; anything below processes immediately.
Cashing out 100M
100M leaves your share balance, the 2% fee takes 2M, and 98M arrives in your main balance.
Ownership is measured as a percentage of the whole club, and both limits are inclusive — sitting exactly on a threshold counts as being over it.
Buying your own shares back off the market is what lifts these: every share you reclaim lowers the percentage held elsewhere.
Bankruptcy wipes shares
If a club goes bankrupt, every share other clubs hold in it is lost and not refunded, and the bankrupt club's shares reset so a recovery starts clean. Holding a share means carrying the risk that the club fails — that risk is the reason the dividend exists.
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